Award-winning 3D artist and animator with 8+ years of experience in 3D software and modeling. A passion and talent in 3D modeling, texturing, rigging, animation, and environment design. Principal strengths include excellent creativity, imagination, and quick learning ability. Graduated with a B.S. in Communications Media, majoring in Animation with an emphasis on 3D art, with honors, from John Paul the Great Catholic University in September 2021. Created environment art for games such as Call of Duty: Warzone and The Walking Dead: Saints & Sinners - Chapter 2: Retribution. Desiring to use 3D art and animation to create great, captivating, inspirational, and entertaining content that tells powerful stories.
Responsible for creating various environment art for Call of Duty: Warzone, including Fortune's Keep and Ashika Island.
Responsible for creating various environment art and prop assets for The Walking Dead: Saints & Sinners - Chapter 2: Retribution.